

For the user this really helps with special teams, but the only drawback is that you could probably play your top lines a little too much if you're smart with your changes. Big-time d-men will play 25+ mins for the CPU while top forwards will often crack the 20 min mark. I've been getting great TOI numbers and distribution with FR 1.

I feel this also cuts down on some of the goofy stuff the AI can do. You have to be a little smarter with your angles to puck since you can't turn on a dime. Puck control at 1 makes for some sloppy play and probably helps to keep it a bit more realistic in terms of who can do what with the puck.Īgain, ACC 1 provides a nice flow to the game (for me). I like the pace/flow of SPD/ACC at 0/1 and the maxed out fatigue effect punishes you for leaving guys on the ice. Or I've finally lost it completely (ooh, unintentional Radiohead reference). There seems to be a significant difference between the number of calls on 9 minute periods compared to 10 minutes. I'm starting to think that period length affects the number of calls, specifically that 10 minutes is some sort of hard-coded threshold. I played a few games with it maxed and it seems reasonable. PENALTIES: Max (if you're seeing way too many go down a click) PERIOD LENGTH: 8-10 Minutes (I'm going with 9 at this moment) Indicates change from settings in the first post
